Expand all Collapse all. Additionally you'll be able to optimize the performance of V-Ray RT and set it up to create final renders of single images and animations. We will render a scene using RT in a few different ways to get an understanding of when to use RT for your workflow. You will be able to efficiently render in near-real time to assess changes and edits in your scene as you make them. Showing results for. Search instead for. Did you mean:. This page has been translated for your convenience with an automatic translation service.
This is not an official translation and may contain errors and inaccurate translations. Autodesk does not warrant, either expressly or implied, the accuracy, reliability or completeness of the information translated by the machine translation service and will not be liable for damages or losses caused by the trust placed in the translation service. Back to 3ds Max Category. Back to Topic Listing Previous Next. Filter by Lables. A new kernel architecture increases GPU performance overall, doubling it in many situations, while also making it easier for us to add features and adapt to future GPU architectures.
Given this trend, you can expect to see more production-oriented features like Bucket Rendering, Deep Image support, and VFB2 integration coming in dot releases. Our early results here are exciting, and we plan to have examples to show later this year. V-Ray Next for 3ds Max, beta 3 is coming soon. CG Labs February 21, A deeper look at the new hair shader in V-Ray next. It describes how to understand the shader in a more physiological way, then takes you through the steps of setting one up for Look development including using V-Ray GPU in IPR rendering.
CG Labs December 26, Noise is a common issue with rendering, usually solved by longer rendering. Another solution is denoising. CG Labs December 14,
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