Which minmatar cruiser




















However, it is extremely fragile and has little direct combat capability, and is not very useful to a solo pilot. The Venture is a mining frigate, not specific to any one empire. It has powerful bonuses to its mining lasers and gas harvesters, as well as a vast ore hold, allowing it to accumulate massive amounts of raw resources.

It also has innate resistance to warp disruption, allowing it to escape attackers more easily. However, it is not particularly suitable for combat.

Destroyers are designed as a counter to frigates. They are also lacking in any utility besides their damage output. The Thrasher is one of the Minmatar destroyers, focusing on projectile turrets. Its seven hardpoints for projectile weapons have enhanced accuracy, damage and range, giving it a powerful offensive punch.

It is relatively fast and well-defended for a destroyer, but still slow compared to frigates, and its larger size makes it easily targeted and destroyed by larger ships.

The Talwar is the other Minmatar destroyer, focusing on missiles. Its seven missile launchers get a substantial bonus to their range, and it mitigates the signature penalty of Microwarpdrives, allowing it to use them to avoid incoming fire as if they were Afterburners. It is also relatively fast for a destroyer. However, its damage output is relatively low, and it is rather fragile.

Cruisers, as a class, are the most well-rounded ships in New Eden. Cruiser fittings will not be provided in this guide. Battlecruisers are to cruisers as destroyers are to frigates: much more heavily armed, but substantially slower. Battlecruisers are also significantly better defended, yet also more expensive.

Under the old alpha clone rules the only battlecruiser that alpha clones could use was the Gnosis. Battlecruiser fittings will not be provided in this guide. Industrials, as class, are non-combat ships focused on the transport of goods across New Eden. They can be a great boon to a marketeer, industrialist, or even a combat pilot restocking on gear or moving locations, but are borderline useless in combat and a favorite target of player pirates.

The Wreathe is one of the Minmatar industrials - a ship line focused on hauling goods from place to place. It has a massive cargo hold, and can mount sufficient defenses to stave off light attacks long enough for reinforcements to arrive. However, it is extremely slow and clumsy, and is borderline useless in combat.

Industrials are a favorite target of many players - and even in high-security space, where CONCORD will appear to punish illegal attacks, they will usually arrive after your attackers have reduced your ship to a flaming wreck. The worms main strengh comes from its drones not its missiles. Minmatar cruiser setup for alpha?

I mean the beacon sites you see in 0. Doing a google search should provide more info for fitting. Go for a rupture if short on cash if not stabber fleet or cynabal. Believe it or not, I had forgotten that there was a wiki. Why use a Worm, when a Breacher can do the same thing.

And is faster. I run L2 missions in a Breacher quite easily. Then the cost. Info is a bit outdated. I currently have already flown a battleship. Tempest Nefantar Edition. Cyclone Thukker Tribe Edition. Stabber Krusual Edition. Stabber Nefantar Edition. Thrasher Thukker Tribe Edition. Naglfar Justice Edition. Rifter Krusual Edition.

Rifter Nefantar Edition. Mammoth Nefantar Edition. Vargur Justice Edition.



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